Ethnicity in Video Games: A Study Identifying Prejudice against Minority Groups of India

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Vandana Rajeevan, Rekha K. P.

Abstract

Video games have found immense popularity among adults and children equally. The industry reaps profits every year and seems to have grown in demand among their consumers. As games developed, they became more than just achieving the goal. Games became more about the experience. Therefore, game developers invested time in constructing stories and solid characters. With time, as graphics developed and 3D games grew in demand, developers began to bring in diverse cultures and ethnic groups to their games to hook their consumers. This was received well among the gaming community. But with it came flak, as developers were accused largely of appropriation of culture and ethnic groups. This research paper aims at identifying this problem in 3D games that were released between the years 2011 and 2020. For the purpose of clarity and understanding, the researcher has chosen to select games that have featured India.

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How to Cite
Vandana Rajeevan, Rekha K. P. (2021). Ethnicity in Video Games: A Study Identifying Prejudice against Minority Groups of India. Annals of the Romanian Society for Cell Biology, 25(6), 9514–9530. Retrieved from https://www.annalsofrscb.ro/index.php/journal/article/view/7243
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