Development of Virtual Reality-Based Learning Videos in SMK Negeri 2 Bengkulu Utara
Main Article Content
Abstract
The purpose of this research is to develop video-based learning media to become video-based virtual reality. This research is included in research and development. Research and Development is a process for making a new product or perfecting an existing product, which can be further accounted for. The development model in this research is to research and test to develop existing products. This was done because video as a learning medium had already existed, then it was developed by researchers to become VR-based Learning Videos. So it is very appropriate when using this model. The obtained data was analyzed through the stages of information gathering, development design, product testing and drawing conclusions. The results of this study can be concluded that the VR-Based Learning Video is feasible to use, because it has a good impact on students' understanding of the learning material. The score obtained is 1664 or 73% of the total score of 2250, a score of 1664 is in the feasible category for use because it provides benefits. and increase student knowledge